
Interior Design

Introduction
The YDA Interior Design Pathway gives students a broad and progressive understanding of how interiors are planned, shaped and experienced. The programme develops five fundamental areas of interior design, allowing students to build practical design skills while exploring how spaces respond to people, purpose, atmosphere and experience.
Pathway Structure
The Interior Design Pathway explores how people experience and use the spaces around them. Students learn the fundamental principles of interior design, including scale and proportion, floor plans, furniture layouts, human-centred design, interior styles and presentation techniques.
As they progress, students develop more advanced spatial design skills, exploring zoning, circulation, section drawings, multi-level spaces, commercial interiors, user experience and lighting design. Projects include tiny houses, boutique hotel rooms, cafés, restaurants, loft apartments, nursery schools and retail spaces.
At the Innovator stage, students develop original concepts and immersive experiences, exploring areas such as adaptive reuse, future environments, narrative design and experience design.
About Portfolio Development
The Interior Design Pathway explores how people experience and use the spaces around them. Students learn the fundamental principles of interior design, including scale and proportion, floor plans, furniture layouts, human-centred design, interior styles and presentation techniques.
As they progress, students develop more advanced spatial design skills, exploring zoning, circulation, section drawings, multi-level spaces, commercial interiors, user experience and lighting design. Projects include tiny houses, boutique hotel rooms, cafés, restaurants, loft apartments, nursery schools and retail spaces.
At the Innovator stage, students develop original concepts and immersive experiences, exploring areas such as adaptive reuse, future environments, narrative design and experience design.
The Five Fundamentals
How interior spaces are organised for different activities and users, including zoning, furniture placement, spatial hierarchy and efficient use of space.
Space Planning & Zoning
Human scale, furniture dimensions, proportion and ergonomics, and how the size and relationship of elements affect comfort and the character of an interior.
Scale & Proportion
How people move through interiors and how routes, thresholds, entrances, pauses and transitions can improve function and experience.
Circulation & Flow
Colour, texture, pattern, finishes and material combinations, and how these influence mood, identity, function and sensory quality.
Colour & Materials
How natural and artificial light shape interiors, including light, shadow, focal points, atmosphere and spatial experience.
Lighting & Atmosphere
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Explorer
Certificate Content
Certificate
Key Outcomes Content
Key Outcomes
Projects Content
Projects
Focus Content
Focus
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Developer
Certificate Content
Certificate
Key Outcomes Content
Key Outcomes
Projects Content
Projects
Focus Content
Focus
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Innovator
Certificate Content
Certificate
Key Outcomes Content
Key Outcomes
Projects Content
Projects
Focus Content
Focus
How You Progress
Available Classes
Choose the class that best matches your child's school year and experience. If you're unsure which class is the best fit, book a taster session and we'll be happy to help you decide.
Interior Design
Year 8 to 11
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Architecture
Year 8 to 11
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Drawing & Visual Communication
Year 4 to 7
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Drawing & Visual Communication
Year 8 to 11
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Drawing & Visual Communication
Year 9 to 11
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Drawing & Visual Communication
Year 6 to 8
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Architecture
Year 9 to 11
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Architecture
Year 6 to 8
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Junior Architecture
Year 6 to 8
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Fashion Design
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Portfolio Development
Year 12 to 13
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Drawing & Visual Communication
Year 9 to 13
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Drawing & Visual Communication
Year 9 to 11
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Drawing & Visual Communication
Year 9 to 11
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Fashion Design
Year 6 to 8
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GCSE Studio Time
Year 9 to 11
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Drawing & Visual Communication
Year 9 to 11
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Drawing & Visual Communication
Year 6 to 8
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Interior Design
Year 9 to 11
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Architecture
Year 9 to 11
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Interior Design
Year 6 to 8
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Architecture
Year 6 to 8
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Architecture
Year 6 to 9
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Drawing & Visual Communication
Year 6 to 9
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Game Design
Year 9 to 11
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Game Design
Year 6 to 8
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Drawing & Visual Communication
Year 9 to 11
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Drawing & Visual Communication
Year 6 to 8
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Session Information
Fees
Our classes are 90 minutes long and are charged at £28.50 per class. Fees are the same across all pathways and progression stages. We ask for a minimum of six classes to be paid for in advance, covering one six-week block, or, if joining part-way through a block, the number of classes remaining in the current six-week block.